Count & Move

Count to thirty. Except some numbers aren't numbers any more.
The group counts upward, but multiples of three become a clap and multiples of five become a jump. Fifteen is both. Everyone fails somewhere in the twenties and the failure is the funny part. Three minutes, no props, and it takes a room from half-asleep to fully present faster than anything else here.
You have three minutes and need attention back in the room β the classic mid-afternoon slump where people are physically present and mentally elsewhere.
Props: None
Run this whenβ¦
If none of these is your room, pick another.Three minutes to sharpen a drifting room
A quick reset between two heavy sessions
Any size of group, including a very large one
The run-sheet
What you get once itβs yours. Open any of them to see how.Sign up to try the magic of Vootza
Every word to say, every step, and the watch-outs β for this activity and 107 more. 5 icebreakers free for 10 days. No card.
Start freeRun it yourself
5 icebreakers free for 10 days. No card. Put it on the projector and step through it β nobody in the room has to set anything up.
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- Where
- Needs a room
- Props
- None
- Big screen
- Required
- Teams
- Individual only