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Four Corners: Pick a Side

Four Corners: Pick a Side
Needs a room

Four answers, four corners. Move to the one that's yours.

You ask a question with four possible answers and people walk to the corner that matches. The room sorts itself into visible groups, everyone ends up standing next to somebody new, and they have something to talk about before they have to introduce themselves. Three or four questions is a whole warm-up.

MovementIcebreakerDecision MakingConnectionConversation Starter
Use this when

You want movement, a choice and a conversation from the same five minutes β€” and you want people standing next to somebody they did not arrive with.

Props: 4 paper signs (A, B, C, D)

Run this when…

If none of these is your room, pick another.
  1. A group that needs to move, choose and start talking

  2. Mixing people who arrived with their own team

  3. Opening a session on preferences, working styles or decisions

The run-sheet

What you get once it’s yours. Open any of them to see how.

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Every word to say, every step, and the watch-outs β€” for this activity and 107 more. 5 icebreakers free for 10 days. No card.

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Run it yourself

5 icebreakers free for 10 days. No card. Put it on the projector and step through it β€” nobody in the room has to set anything up.

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At a glance
8–250people
7–10minutes
Energymedium
Where
Needs a room
Props
4 paper signs (A, B, C, D)
Big screen
Required
Teams
Individual only
What it builds
decision makingcommunication