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Clap, Table, Marker

Clap, Table, Marker
Needs a room

Clap. Table. Then MARKER β€” and it's whoever's fastest.

A sequence of claps and table taps goes up on the screen and the room copies it back. The sequences get longer, everyone settles into following them β€” and then the screen says MARKER, and the first hand on the marker in the middle of the table wins the round. The trap is grabbing on a sequence that only looked like it was about to end.

Reaction SpeedFocusCoordinationLaughterGroup Coordination
Use this when

The room has gone quiet in the bad way and you want everyone doing the same thing in time within thirty seconds, without anyone standing up.

Props: One marker or pen per team, and a table

Run this when…

If none of these is your room, pick another.
  1. An instant attention reset in a seated room

  2. After a long stretch of sitting and listening

  3. A high-focus energiser needing no floor space

The run-sheet

What you get once it’s yours. Open any of them to see how.

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Every word to say, every step, and the watch-outs β€” for this activity and 107 more. 5 icebreakers free for 10 days. No card.

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Run it yourself

5 icebreakers free for 10 days. No card. Put it on the projector and step through it β€” nobody in the room has to set anything up.

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At a glance
6–40people
3–7minutes
Energyhigh
Where
Needs a room
Props
One marker or pen per team, and a table
Big screen
Required
Teams
Supported
What it builds
speedcommunication